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March 17, 2004
Title: Prince of Persia: The sands of Time
Genre: Action adventure
System: PS2, Gamecube, X-box, and PC
Producer: Ubisoft
By James
unrivaled.info
After Prince of Persia was released along
time ago for Mac and IBM, and at the time was one of the most innovative games
around. The combination of avoiding deathtraps and solving puzzles made the game
a classic. Now move forward a few years to now and the latest Prince of Persia
game, The Sands of Time. The game has everything that made the originals so much
fun, as well as having many new twists. I'm usually quite skeptical of newer 3d
versions of classic 2d games, as I feel the feel of the game changes when
changed to 3d. I however found this game to be quite a bit of fun, though not
perfect.
Graphics - 8/10: Pretty standard fare, here, and the games environments
are beautifully drawn and colored. The involvement of the world is quite
extensive, your clothes move in the wind, banners wave, and your clothes take on
a worn look as you move throughout the game. Your character definitely won't
look like he's just had a shower at the end of the adventure. There are some
blemishes, in the form of graphical glitches that can cause you to get stuck.
Game play - 6/10: Here within lies the games strength, and its major
weaknesses. As you'd come to expect with the game, there is lots of leaping
climbing and puzzle solving. You can jump huge gaps, run along walls, run up
corners to obtain greater height, swing on polls, just about anything you can
think of doing, the game allows. You'll have to use all of these skills and your
brain to navigate the many puzzles and traps of this game. The best part about
the game however, is the time dagger, which can be used to rewind time if you
screw up badly or put yourself in a fatal position. Falling into the abyss? Just
rewind time a bit and try again. The dagger is limited to the amount of sand you
supply it with however, but that can be replenished by defeating enemies. In my
opinion however it makes the game far to easy, and seeing how difficult the
previous games were, it was a slight let down to me.
The dagger isn't just used for rewinding time though, as when you aren't jumping
around and racking your brain, you're fighting hordes of sand monsters. The
combat system is where I feel the game is a bit lacking. You can do allot in the
fights, as the time dagger allows you to slow down your enemies actions, or
speed up yours, which can be quite handy, as fighting was quite frustrating at
times. You have some interesting moves at your disposal, but the problem is many
of the actions are assigned to one button, and the game seldom does the action
you want. Also, your characters fighting animations take significantly longer
than you opponents, allowing them to easily gang up on you while you dispatch a
certain foe. In a game where you do allot of fighting, you only have about 6
moves at your disposal, and your enemies are pretty much the same. This leads to
the fighting getting pretty monotonous after a while. Also the game leads pretty
much a straight pattern of solve a puzzle fight monsters, solve a puzzle fight
monsters etc.
Overall the game play is quite fun, but not perfect.
Sound - 10/10: The game shines quite brightly here, as the music is easy
to listen to, and the tracks are long enough that they don't get old really
fast, as has been a problem with other games I have played recently. The game
integrates real voices into the mix, with the option of several different
languages, something I've not seen much of. The sound effects in this game
really add to the reality of the world you immerse yourself in. Your footsteps
actually sound different depending on where and what you are walking on.
Story - 5/10: As expected of a platformer, there isn't much story to the
game at all, in order to gain the respect of your father; you steal the dagger
of time. You're then tricked into using it to release the sands of time, turning
every one into sand zombies. Now you've got to set things right. That’s about it
as far as the story goes.
Replay - 6/10: Not much in replay value for the actual game, as nothing
really changes the second time through. Though after beating the game, you
unlock the original prince of Persia, a whole game in itself. This is a nice bit
of nostalgia, and will probably be the first time playing the game for many
people. I feel the game that has as little replay value and as short as this one
should have more extras than just one old game though.
Overall - 7/10: I was expecting a little more from a game billed as
highly as this one. The major thing however is that I found this game fun
despite the faults I found in it. Is it fun enough to warrant buying it? I think
it would just gather dust on my shelf for the most part, but as with all games
I'd recommend renting it first. If you like it enough to warrant playing it
after you've beaten it once you'd probably be fine with buying it.
Full Metal Alchemist
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